Final days of the campaign
over 1 year ago
– Sat, Apr 26, 2025 at 07:10:38 AM
The campaign is entering its final phase. We thank everyone who supported us. We hope that by the end of the campaign the number of backers will be higher.
In the meantime, the second stretch goal was reached, so every set of any game variant will also contain barricades (8 high + 2 low in 'FT' and 'RT', 6 high + 2 low in Junior variant).
A few weeks after the end of the campaign, the pledge manager will start on the BackerKit platform, and will be open for 4 weeks. Backers will be able to order add-ons and our other games there.
We remind backers that we send packages with games directly to backers (using the services of UPS), Those packages are declared as rewards for which a symbolic value of 1 dollar is written, so they are not subject to customs duties.
Social Media Sharing Gift
over 1 year ago
– Thu, Apr 10, 2025 at 11:22:49 AM
So far, Forsage Games has never used paid advertisements in its campaigns (apart from negligible try-outs). We trusted the intrinsic quality of our games and in several cases that was enough to make campaigns very successful. In our first few campaigns, we published posts about our projects on the social network Facebook and it gave some results. In the meantime, Facebook received a lot of competition from other social networks, and the change in their algorithm also affected the fact that posts on this network became visible to a very small number of members. Unfortunately, we did not spread to other networks in time, so now we feel that we lack this kind of support for our projects.
That's why we ask you, the backers, to help spread the word about this project. That's why we have provided Social Media Sharing Gift - 'Old Concept Tanks' mini expansion. We have written on the main page the details how to get this mini expansion, but it's not a strict condition. Any help is welcome and we hope that many of you will make an effort to spread the word about this project.
It would also be helpful if someone has a recommendation for a marketing agency that could promote our project. Various agencies contact us every day, all of them promising that thanks to them we will multiply the success of the campaign. However, most of them are suspicious at best, and after some checks, we conclude that the primary goal is likely to take an advance payment, with no guarantee that their engagement will bring us any benefit. That's why we ask you, backers, if you can recommend us an agency or an individual (e.g. influencer) whom we could hire, and who is ready to take their commission (percentage) after the end of the campaign. We will consider each of your suggestions and we hope to establish cooperation with an agency to our mutual satisfaction.
As you could conclude from the reviews, it's really a great and accessible game that deserves more support on Kickstarter.
Early Pledge Gift period has expired
over 1 year ago
– Tue, Apr 08, 2025 at 11:10:11 AM
The first 72 hours of the campaign have passed, ending the Early Pledge Gift ('Flamethrowers and Explosives' mini expansion). The last backer to get the gift is #83. This mini expansion can also be ordered in the pledge manager as an add-on.
Another review of Urban Battle was recently published on BGG, by Miodrag Arsić. Here are a few quotes, and the full text can be found here.
"Rulebook is so smooth and concise. ... At first I was surprised how this game, even tho rules seemed simple, offered so many possibilities."
"Shooting is exciting as well. There is a range of shooting for each tank and each tank has an armour value. So the closer you are and more on the side or back you are the easier will be to destroy the enemy. This part of the game is masterfully designed. So simple but it feels just right."
A video review by Marco Arnaudo has also been posted on YouTube:
Funded and first stretch goal
over 1 year ago
– Sun, Apr 06, 2025 at 10:19:22 AM
We are happy to announce that the goal in this campaign has been reached ($2000) after 9 hours from the start. We would like to thank all the backers who supported us.
The first stretch goal ($3000) was also recently reached: turn counter. This element is not necessary for playing games, but it is very useful, especially in some scenarios.
We are now announcing that the second stretch goal will be at $7000: high and low barricades.
Those barricades play a role in many scenarios. In some of them, the exact positions on the board will be assigned, and in others, the players will be able to place them at their choice. Barricades can significantly change the configuration of the terrain by closing some streets.